|
Nanyi Bi, Yueh-Chi Chi, Yun-Yun Lin, Min-Jui Lee, and Bing-Yu Chen.
Blow Your Mind: Exploring the Effects of Scene-Switching and Visualization of Time Constraints on Brainstorming in Virtual Reality.
Proceedings of the ACM on Human-Computer Interaction (PACM-HCI),
Vol. 8, No. CSCW2,
(Proceedings of ACM CSCW 2024,
San Jose, Costa Rica),
p.487:1 - p.487:23,
2024.
|
|
I-Chao Shen, Hao-Kang Liu, and Bing-Yu Chen
NeRF-In: Free-Form Inpainting for Pretrained NeRF with RGB-D Priors.
IEEE Computer Graphics and Applications (CG&A),
Vol. 44, No. 22,
p.100 - p.109,
2024.
|
|
Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, and Bing-Yu Chen.
Palette-Based and Harmony-Guided Colorization for Vector Icons.
Computer Graphics Forum,
Vol. 42, No. 7,
(Proceedings of Pacific Graphics 2023 (PG 2023), Daejeon, Korea),
p.e14950:1 - p.e14950:11,
2023.
|
|
I-Chao Shen, Fu-Yin Cherng, Takeo Igarashi, Wen-Chieh Lin, and Bing-Yu Chen.
EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP.
Computer Graphics Forum,
Vol. 42, No. 6,
p.e14924:1 - p.e14924:14,
2023.
|
|
Ching-Wen Hung, Hsin-Ruey Tsai, Chi-Chun Su, Jui-Cheng Chiu, and Bing-Yu Chen.
OsciHead: Simulating Versatile Force Feedback on an HMD by Rendering Various Types of Oscillation.
Proceedings of the ACM on Human-Computer Interaction (PACM-HCI),
Vol. 6, No. MHCI,
(Proceedings of ACM MobileHCI 2022,
Vancouver, British Columbia, Canada),
p.180:1 - p.180:23,
2022.
|
|
I-Chao Shen and Bing-Yu Chen
ClipGen: A Deep Generative Model for Clipart Vectorization and Synthesis.
IEEE Transactions on Visualization and Computer Graphics (TVCG),
Vol. 28, No. 12,
p.4211 - p.4224,
2022.
|
|
Chih-An Tsao, Tzu-Chun Wu, Hsin-Ruey Tsai, Tzu-Yun Wei, Fang-Ying Liao, Sean Chapman, and Bing-Yu Chen.
FrictShoes: Providing Multilevel Nonuniform Friction Feedback on Shoes in VR.
IEEE Transactions on Visualization and Computer Graphics (TVCG),
Vol. 28, No. 5,
(Proceedings of Virtual Reality 2022 (VR 2022), Christchurch, New Zealand),
p.2026 - p.2036,
2022.
|
|
I-Chao Shen, Kuan-Hung Liu, Li-Wen Su, Yu-Ting Wu, and Bing-Yu Chen.
ClipFlip: Multi-view Clipart Design.
Computer Graphics Forum,
Vol. 40, No. 1,
p.327 - p.340,
2021.
|
|
Yu-Chun Chen, Chia-Ying Liao, Shuo-Wen Hsu, Da-Yuan Huang, and Bing-Yu Chen.
Exploring User Defined Gestures for Ear-Based Interactions.
Proceedings of the ACM on Human-Computer Interaction (PACM-HCI),
Vol. 4, No. ISS,
(Proceedings of ACM ISS 2020,
Lisbon, Portugal),
p.186:1 - p.186:20, 2020.
[Best Paper Honorable Mention Award]
|
|
I-Chao Shen, Ming-Shiuan Chen, Chiun-Kai Huang, and Bing-Yu Chen.
ZomeFab: Cost-effective Hybrid Fabrication with Zometools.
Computer Graphics Forum,
Vol. 39, No. 1,
p.322 - p.332,
2020.
|
|
Wei-Tse Lee, Hsin-I Chen, Ming-Shiuan Chen, I-Chao Shen, and Bing-Yu Chen.
High-resolution 360 Video Foveated Stitching for Real-time VR.
Computer Graphics Forum,
Vol. 36, No. 7,
(Proceedings of Pacific Graphics 2017 (PG 2017), Taipei, Taiwan),
p.115 - p.123,
2017.
|
|
Chiun-Kai Huang, Yi-Ling Chen, I-Chao Shen, and Bing-Yu Chen.
Retargeting 3D Objects and Scenes with a General Framework.
Computer Graphics Forum,
Vol. 35, No. 7,
(Proceedings of Pacific Graphics 2016 (PG 2016), Okinawa, Japan),
p.33 - p.42,
2016.
|
|
Yuan-Ting Hu, Yen-Yu Lin, Hsin-I Chen, Kuang-Jui Hsu, and Bing-Yu Chen.
Matching Images with Multiple Descriptors: An Unsupervised Approach for Locally Adaptive Descriptor Selection.
IEEE Transactions on Image Processing (TIP),
Vol. 24, No. 12,
p.5995 - p.6010,
2015.
|
|
Hsin-I Chen, Yen-Yu Lin, and Bing-Yu Chen.
Co-Segmentation Guided Hough Transform for Robust Feature Matching.
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI),
Vol. 37, No. 12,
p.2388 - p.2401,
2015.
|
|
Sheng-Jie Luo, Yonghao Yue, Chun-Kai Huang, Yu-Huan Chung, Sei Imai, Tomoyuki Nishita, and Bing-Yu Chen.
Legolization: Optimizing LEGO Designs.
ACM Transactions on Graphics (TOG),
Vol. 34, No. 6,
(Proceedings of SIGGRAPH Asia 2015, Kobe, Japan),
p.222:1 - p.222:12,
2015.
[Cover Image Credit]
|
|
Hsin-I Chen, Tse-Ju Lin, I-Chao Shen, Xiao-Feng Jian, and Bing-Yu Chen.
Data-driven Handwriting Synthesis in a Conjoined Manner.
Computer Graphics Forum,
Vol. 34, No. 7,
(Proceedings of Pacific Graphics 2015 (PG 2015), Beijing, China),
p.235 - p.244,
2015.
|
|
Sheng-Jie Luo, Ying-Tse Sun, I-Chao Shen, Bing-Yu Chen, and Yung-Yu Chuang.
Geometrically Consistent Stereoscopic Image Editing using Patch-based Synthesis.
IEEE Transactions on Visualization and Computer Graphics (TVCG),
Vol. 21, No. 1,
p.56 - p.67,
2015.
|
|
Shao-Chi Chen, Hsin-I Chen, Yi-Ling Chen, Hsin-Mu Tsai, and Bing-Yu Chen.
Making in-Front-of Cars Transparent: Sharing First-Person-Views via Dashcam.
Computer Graphics Forum,
Vol. 33, No. 7,
(Proceedings of Pacific Graphics 2014 (PG 2014), Seoul, Korea),
p.289 - p.297,
2014.
|
|
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita.
Poisson-based Continuous Surface Generation for Goal-based Caustics.
ACM Transactions on Graphics (TOG),
Vol. 33, No. 3,
(presented at SIGGRAPH 2014, Vancouver, British Columbia, Canada),
p.31:1 - p.31:7,
2014.
|
|
Sheng-Jie Luo, Chun-Yu Tsai, Wei-Chao Chen, and Bing-Yu Chen.
Dynamic Media Assemblage.
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT),
Vol. 23, No. 12,
p.2044 - p.2053,
2013.
|
|
Yi-Shan Lin, Sheng-Jie Luo, and Bing-Yu Chen.
Artistic QR Code Embellishment.
Computer Graphics Forum,
Vol. 32, No. 7,
(Proceedings of Pacific Graphics 2013 (PG 2013), Singapore),
p.137 - p.146,
2013.
|
|
Sheng-Jie Luo, Chin-Yu Lin, I-Chao Shen, and Bing-Yu Chen.
Stroke-guided Image Synthesis for Skeletal Structure Editing.
Computer Graphics Forum,
Vol. 32, No. 7,
(Proceedings of Pacific Graphics 2013 (PG 2013), Singapore),
p.71 - p.78,
2013.
|
|
Tse-Hsien Wang, Bing-Yu Chen, and Rung-Huei Liang.
Interactive Dynamic Background Scene Generator Based on Limited Input Motions.
Journal of Information Science and Engineering (JISE),
Vol. 29, No. 1,
p.149 - p.163,
2013.
|
|
Sheng-Jie Luo, I-Chao Shen, Bing-Yu Chen, Wen-Huang Cheng, and Yung-Yu Chuang.
Perspective-Aware Warping for Seamless Stereoscopic Image Cloning.
ACM Transactions on Graphics (TOG),
Vol. 31, No. 6,
(Proceedings of SIGGRAPH Asia 2012, Singapore),
p.182:1 - p.182:8,
2012.
|
|
Liang-Tsen Shen, Sheng-Jie Luo, Chiun-Kai Huang, and Bing-Yu Chen.
SD Models: Super-Deformed Character Models.
Computer Graphics Forum,
Vol. 31, No. 7,
(Proceedings of Pacific Graphics 2012 (PG 2012), Hong Kong, China),
p.2067 - p.2075,
2012.
|
|
Yu-Mei Chen, Fu-Chung Huang, Shuen-Huei Guan, and Bing-Yu Chen.
Animating Lip-Sync Characters with Dominated Animeme Models.
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT),
Vol. 22, No. 9,
p.1344 - p.1353,
2012.
|
|
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita.
Pixel Art with Refracted Light by Rearrangeable Sticks.
Computer Graphics Forum,
Vol. 31, No. 2,
(Proceedings of Eurographics 2012 (EG 2012), Cagliari, Sardinia, Italy),
p.575 - p.582,
2012.
|
|
Wan-Chun Ma, Yi-Hau Wang, Graham Fyffe, Bing-Yu Chen, and Paul Debevec.
A Blendshape Model that Incorporates Physical Interaction.
Computer Animation and Virtual Worlds (CAVW),
Vol. 23, No. 3-4,
(Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore),
p.235 - p.243, 2012.
|
|
Sheng-Jie Luo, Chun-Liang Liu, Bing-Yu Chen, and Kwan-Liu Ma.
Ambiguity-Free Edge-Bundling for Interactive Graph Visualization.
IEEE Transactions on Visualization and Computer Graphics (TVCG),
Vol. 18, No. 5,
p.810 - p.821,
2012.
|
|
Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Animating Strings with Twisting, Tearing and Flicking Effects.
Computer Animation and Virtual Worlds (CAVW),
Vol. 23, No. 2,
p.113 - p.124,
2012.
|
|
Yi-Ling Chen, Tung-Ying Lee, Bing-Yu Chen, and Shang-Hong Lai.
Bipartite Polar Classification for Surface Reconstruction.
Computer Graphics Forum,
Vol. 30, No. 7,
(Pacific Graphics 2011 (PG11) Conference Proceedings,
Kaohsiung, Taiwan),
p.2003 - p.2010,
2011.
|
|
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita.
Toward Optimal Space Partitioning for Unbiased, Adaptive Free Path Sampling of Inhomogeneous Participating Media.
Computer Graphics Forum,
Vol. 30, No. 7,
(Pacific Graphics 2011 (PG11) Conference Proceedings,
Kaohsiung, Taiwan),
p.1911 - p.1919,
2011.
|
|
Kun-Ting Lee, Sheng-Jie Luo, and Bing-Yu Chen.
Rephotography Using Image Collections.
Computer Graphics Forum,
Vol. 30, No. 7,
(Pacific Graphics 2011 (PG11) Conference Proceedings,
Kaohsiung, Taiwan),
p.1895 - p.1901,
2011.
[Back Cover Image Credit]
|
|
Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Motion Deblurring from a Single Image using Circular Sensor Motion.
Computer Graphics Forum,
Vol. 30, No. 7,
(Pacific Graphics 2011 (PG11) Conference Proceedings,
Kaohsiung, Taiwan),
p.1869 - p.1878,
2011.
|
|
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita.
Unbiased, Adaptive Stochastic Sampling for Rendering Inhomogeneous Participating Media.
ACM Transactions on Graphics (TOG),
Vol. 29, No. 6,
(SIGGRAPH Asia 2010 Conference Proceedings,
Seoul, Korea),
p.177:1 - p.177:8,
2010.
|
|
Yi-Ling Chen, Bing-Yu Chen, Shang-Hong Lai, and Tomoyuki Nishita.
Binary Orientation Trees for Volume and Surface Reconstruction from Unoriented Point Clouds.
Computer Graphics Forum,
Vol. 29, No. 7,
(Pacific Graphics 2010 (PG10) Conference Proceedings,
Hangzhou, Zhejiang , China),
p.2011 - p.2019,
2010.
|
|
Paulo Silva, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Curling and Clumping Fur Represented by Texture Layers.
The Visual Computer,
Vol. 26, No. 6-8,
(Computer Graphics International 2010 (CGI10) Conference Proceedings,
Singapore),
p.659 - p.667,
2010.
|
|
Chung-Lin Wen, Bing-Yu Chen, and Yoichi Sato.
Video Segmentation with Motion Smoothness.
IEICE
Transactions on Information and Systems,
Vol. E93-D, No. 4,
p.873 - p.881,
2010.
|
|
Shun-Yun Hu, Jehn-Ruey Jiang, and Bing-Yu Chen.
Peer-to-Peer 3D Streaming.
IEEE
Internet Computing,
Vol. 14, No. 2,
p.54 - p.61,
2010.
|
|
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita.
Interactive Rendering of Interior Scenes with Dynamic Environment Illumination.
Computer Graphics Forum,
Vol. 28, No. 7,
(Pacific Graphics 2009 (PG09) Conference Proceedings,
Jeju, Korea),
p.1935 - p.1944,
2009.
|
|
Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Simulation of Tearing Cloth with Frayed Edges.
Computer Graphics Forum,
Vol. 28, No. 7,
(Pacific Graphics 2009 (PG09) Conference Proceedings,
Jeju, Korea),
p.1837 - p.1844,
2009.
|
|
Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Extracting Depth and Matte using a Color-filtered Aperture.
ACM Transactions on Graphics,
Vol. 27, No. 5,
(SIGGRAPH Asia 2008 Conference Proceedings,
Singapore),
p.134:1 - p.134:10,
2008.
|
|
Wen-Huang Cheng, Yung-Yu Chuang, Yin-Tzu Lin, Chi-Chang Hsieh, Shao-Yen Fang, Bing-Yu Chen, and Ja-Ling Wu.
Semantic Analysis for Automatic Event Recognition and Segmentation of Wedding Ceremony Videos.
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT),
Vol. 18, No. 11,
p.1639 - p.1650, 2008.
|
|
Bing-Yu Chen, Ken-Yi Lee, Wei-Ting Huang and Jong-Shan Lin.
Capturing Intention-based Full-Frame Video Stabilization.
Computer Graphics Forum,
Vol. 27, No. 7,
(Pacific Graphics 2008 (PG08) Conference Proceedings,
Tokyo, Japan),
p.1805 - p.1814,
2008.
|
|
Chung-Lin Wen, Chang-His Hsieh, Bing-Yu Chen, and Ming Ouhyoung.
Example-based Multiple Local Color Transfer by Strokes.
Computer Graphics Forum,
Vol. 27, No. 7,
(Pacific Graphics 2008 (PG08) Conference Proceedings,
Tokyo, Japan),
p.1765 - p.1772,
2008.
|
|
Nein-Hsiung Lin, Ting-Hao Huang, and Bing-Yu Chen.
3D Model Streaming based on JPEG 2000.
IEEE
Transactions on Consumer Electronics,
Vol. 53, No. 1,
p.182 - p.190,
2007.
|
|
Naoki Tamura, Henry Jonah, Bing-Yu Chen, and Tomoyuki Nishita.
A Practical and Fast Rendering Algorithm for Dynamic Scenes Using Adaptive Shadow Fields.
The Visual Computer,
Vol. 22, No. 9-11,
(Pacific Graphics 2006 (PG06) Conference Proceedings,
Taipei, Taiwan),
p.702 - p.712,
2006.
|
|
Wan-Chun Ma, Chun-Tse Hsiao, Ken-Yi Lee, Yung-Yu Chuang, and Bing-Yu Chen.
Real-Time Triple Product Relighting Using Spherical Local-Frame Parameterization.
The Visual Computer,
Vol. 22, No. 9-11,
(Pacific Graphics 2006 (PG06) Conference Proceedings,
Taipei, Taiwan),
p.682 - p.692,
2006.
|
|
Fu-Che Wu, Wan-Chun Ma, Rung-Huei Liang, Bing-Yu Chen, and Ming Ouhyoung.
Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation.
The Visual Computer,
Vol. 22, No. 2,
p.117 - p.135,
2006.
|
|
Bing-Yu Chen, Sheng-Yao Cho, Henry Johan, and Tomoyuki Nishita.
Progressive 3D Animated Models for Mobile & Web Uses.
The Journal of the Society for Art and Science,
Vol. 4, No. 4,
p.145 - p.150,
2005.
|
|
Bing-Yu Chen, Yutaka Ono, and Tomoyuki Nishita.
Character Animation Creation using Hand-drawn Sketches.
The Visual Computer,
Vol. 21, No. 8-10,
(Pacific Graphics 2005 (PG05) Conference Proceedings,
Macau, China),
p.551 - p.558,
2005.
|
|
Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu Chuang, and Ming Ouhyoung.
Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data.
Computer Graphics Forum,
Vol. 24, No. 3,
(Eurographics 2005 (EG05) Conference Proceedings,
Dublin, Ireland),
p.537 - p.545,
2005.
[Best Student Paper Award]
|
|
Jeng-Sheng Yeh, Ding-Yun Chen, Bing-Yu Chen, and Ming Ouhyoung.
A Web-based Three-dimensional Protein Retrieval System by Matching Visual Similarity.
Bioinformatics,
Vol. 21, No. 13,
p.3056 - p.3057,
2005.
|
|
Bing-Yu Chen and Tomoyuki Nishita.
The Development of 3D Graphics and VRML Libraries for Web3D Platform by Using Java.
Systems and Computers in Japan,
Vol. 34, No. 10,
p.47 - p.55,
2003.
|
|
Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Animating Hair with Loosely Connected Particles.
Computer Graphics Forum,
Vol. 22, No. 3,
(Eurographics 2003 (EG03) Conference Proceedings,
Granada, Spain),
p.411 - p.418,
2003.
[Best Paper Award]
|
|
Bing-Yu Chen and Tomoyuki Nishita.
The Development of 3D Graphics and VRML Libraries for Web3D Platform by Using Java.
IEICE Transactions on Information and Systems,
Vol. J85-D-II, No. 6,
p.1047 - p.1054, 2002. (Japanese)
|
|
Bing-Yu Chen, Tzong-Jer Yang, and Ming Ouhyoung.
JavaGL - a 3D Graphics Library in Java for Internet Browsers.
IEEE Transactions on Consumer Electronics,
Vol. 43, No. 3,
p.271 - p.278, 1997.
|
|
Ruei-Che Chang, Chia-Sheng Hung, Bing-Yu Chen, Dhruv Jain, and Anhong Guo.
SoundShift: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness.
Proceedings of ACM DIS 2024,
p.116 - p.132,
Copenhagen, Danmark,
2024. |
|
Wan-Chen Lee, Ching-Wen Hung, Chao-Hsien Ting, Peggy Chi, and Bing-Yu Chen.
TacNote: Tactile and Audio Note Taking for Non-Visual Access.
Proceedings of ACM UIST 2023,
p.37:1 - p.37:14,
San Francisco, California, USA,
2023. |
|
Ruei-Che Chang, Seraphina Yong, Fang-Ying Liao, Chih-An Tsao, and Bing-Yu Chen.
Understanding (Non-)Visual Needs for the Design of Laser-Cut Architecture.
Proceedings of ACM CHI 2023,
p.639:1 - p.639:20,
Hamburg, Germany,
2023. |
|
Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, and Bing-Yu Chen.
Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar Actions.
Proceedings of the 28th ACM
Symposium on Virtual
Reality Software and Technology (VRST 2022),
p.13:1 - p.13:11,
Tsukuba, Japan, 2022.
|
|
Chiu-Hsuan Wang, Bing-Yu Chen, and Liwei Chan.
RealityLens: Designing a User Interface for Blending Customized Physical World View with Virtual Reality.
Proceedings of ACM UIST 2022,
p.49:1 - p.49:11,
Bend, Oregon, USA,
2022. |
|
Chi-Jung Lee, Rong-Hao Liang, Ling-Chien Yang, Chi-Huan Chiang, Te-Yen Wu, and Bing-Yu Chen.
NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction.
Proceedings of ACM UIST 2022,
p.26:1 - p.26:12,
Bend, Oregon, USA,
2022. |
|
Ruei-Che Chang, Chao-Hsien Ting, Chia-Sheng Hung, Wan-Chen Lee, Liang-Jin Chen, Yu-Tzu Chao, Bing-Yu Chen, and Anhong Guo.
OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos.
Proceedings of ACM UIST 2022,
p.15:1 - p.15:14,
Bend, Oregon, USA,
2022. |
|
Huizhong Ye, Chi-Jung Lee, Te-Yen Wu, Xing-Dong Yang, Bing-Yu Chen, and Rong-Hao Liang.
Body-Centric NFC: Body-Centric Interaction with NFC Devices Through Near-Field Enabled Clothing.
Proceedings of ACM DIS 2022,
p.1626 - p.1639,
Melbourne, Victoria, Australia,
2022. |
|
Ruei-Che Chang, Chih-An Tsao, Fang-Ying Liao, Seraphina Yong, Tom Yeh, and Bing-Yu Chen.
Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture.
Proceedings of ACM UIST 2021,
p.344 - p.358,
San Diego, California, USA,
2021. |
|
Ruei-Che Chang, Wen-Ping Wang, Chi-Huan Chiang, Te-Yen Wu, Zheer Xu, Justin Luo Bing-Yu Chen, and Xing-Dong Yang.
AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low Vision.
Proceedings of ACM CHI 2021,
p.670:1 - p.670:14,
Yokohama, Japan,
2021. |
|
Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, Chi-Jung Lee, Ling-Chien Yang, Mengru Xue, Jr-Ling Guo, Meng-Ju Hsieh, and Bing-Yu Chen.
Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen Interactions.
Proceedings of ACM CHI 2021,
p.506:1 - p.506:14,
Yokohama, Japan,
2021. |
|
Hsin-Ruey Tsai, Yuan-Chia Chang, Tzu-Yun Wei, Chih-An Tsao, Xander Koo, Hao-Chuan Wang, and Bing-Yu Chen.
GuideBand: Intuitive 3D Multilevel Force Guidance on a Wristband in Virtual Reality.
Proceedings of ACM CHI 2021,
p.134:1 - p.134:13,
Yokohama, Japan,
2021. |
|
Chi-Jung Lee, Hsin-Ruey Tsai, and Bing-Yu Chen.
HairTouch: Providing Stiffness, Roughness and Surface Height Differences Using Reconfigurable Brush Hairs on a VR Controller.
Proceedings of ACM CHI 2021,
p.133:1 - p.133:13,
Yokohama, Japan,
2021. |
|
I-Chao Shen, Shu-Hsuan Hsu, and Bing-Yu Chen.
Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation.
Proceedings of IJCAI-PRICAI 2020 Workshop on Knowledge Based Reinforcement Learning (KBRL),
p.1:1 - p.1:6,
Yokohama, Japan,
2021. |
|
Ruei-Che Chang, Chi-Huan Chiang, Shuo-Wen Hsu, Chih-Yun Yang, Da-Yuan Huang, and Bing-Yu Chen.
TanGo: Exploring Expressive Tangible Interactions on Head-Mounted Displays.
Proceedings of ACM SUI 2020,
p.3:1 - p.3:10,
Ottawa, Ontario, Canada, 2020.
|
|
Tzu-Yun Wei, Hsin-Ruey Tsai, Yu-So Liao, Chieh Tsai, Yi-Shan Chen, Chi Wang, and Bing-Yu Chen.
ElastiLinks: Force Feedback between VR Controllers with Dynamic Point of Application of Force.
Proceedings of ACM UIST 2020,
p.1023 - p.1034,
Minneapolis, Minnesota, USA,
2020. |
|
Chi Wang, Da-Yuan Huang, Shuo-Wen Hsu, Cheng-Lung Lin, Yeu-Luen Chiu, Chu-En Hou, and Bing-Yu Chen.
Gaiters: Exploring Skin Stretch Feedback on the Legs for Enhancing Virtual Reality Experiences.
Proceedings of ACM CHI 2020,
p.736:1 - p.736:14,
Honolulu, Hawaii, USA,
2020. |
|
Kai-Chieh Huang, Chen-Kuo Sun, Da-Yuan Huang, Yu-Chun Chen, Ruei-Che Chang, Shuo-Wen Hsu, Chih-Yun Yang, and Bing-Yu Chen.
Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input.
Proceedings of ACM CHI 2020,
p.378:1 - p.378:13,
Honolulu, Hawaii, USA,
2020.
[Best Paper Honorable Mention Award] |
|
Hsin-Ruey Tsai, Ching-Wen Hung, Tzu-Chun Wu, and Bing-Yu Chen.
ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers.
Proceedings of ACM CHI 2020,
p.281:1 - p.281:12,
(also in ACM CHI 2020 Extended Abstracts (Interactivity), p.INT023:1 - p.INT023:3),
Honolulu, Hawaii, USA,
2020. |
|
Meng-Ju Hsieh, Jr-Ling Guo, Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, and Bing-Yu Chen.
RFTouchPads: Wireless Modular Touch Sensor Pads Based on RFID.
Proceedings of ACM UIST 2019,
p.999 - p.1011,
New Orleans, Louisiana, USA,
2019. |
|
Shan-Yuan Teng, Cheng-Lung Lin, Chi-huan Chiang, Tzu-Sheng Kuo, Liwei Chan, Da-Yuan Huang, and Bing-Yu Chen.
TilePoP: Tile-type Pop-up Prop for Virtual Reality.
Proceedings of ACM UIST 2019,
p.639 - p.649,
New Orleans, Louisiana, USA,
2019.
[Best Paper Honorable Mention Award][People's Choice Best Talk Honorable Mention Award] |
|
Chi Wang, Da-Yuan Huang, Shuo-Wen Hsu, Chu-En Hou, Yeu-Luen Chiu, Ruei-Che Chang, Jo-Yu Lo, and Bing-Yu Chen.
Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted Displays.
Proceedings of ACM UIST 2019,
p.439 - p.451,
New Orleans, Louisiana, USA,
2019. |
|
Hsin-Ruey Tsai and Bing-Yu Chen.
ElastImpact: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted Displays.
Proceedings of ACM UIST 2019,
p.429 - p.437,
New Orleans, Louisiana, USA,
2019. |
|
Liwei Chan, Mu-Hsuan Chen, Wen-Chi Ho, Roshan Lalintha Peiris, and Bing-Yu Chen.
SeeingHaptics: Visualizations for Communicating Haptic Designs.
Proceedings of ACM MobileHCI 2019,
p.1:1 - p.1:5,
Taipei, Taiwan, 2019.
|
|
Rong-Hao Liang, Shun-Yao Yang, and Bing-Yu Chen.
InDexMo: Finger-Worn RFID-Motion Sensing for Always-Available Inputs on Tagged Objects.
Proceedings of ACM ISWC 2019,
p.129 - p.134,
London, UK, 2019.
|
|
Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen, Atsushi Hiyama, and Masahiko Inami.
Digital Memorialization in Death-ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan.
Proceedings of HCI International 2019 (HCII 2019),
Orlando, Florida, USA, 2019.
|
|
Shan-Yuan Teng, Da-Yuan Huang, Chi Wang, Teddy Seyed, Jun Gong, Xing-Dong Yang, and Bing-Yu Chen.
Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair.
Proceedings of ACM CHI 2019,
p.672:1 - p.672:13,
Glasgow, Scotland, UK,
2019. |
|
Jo-Yu Lo, Da-Yuan Huang, Tzu-Sheng Kuo, Chen-Kuo Sun, Teddy Seyed, Jun Gong, Xing-Dong Yang, and Bing-Yu Chen.
AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits.
Proceedings of ACM CHI 2019,
p.403:1 - p.403:13,
Glasgow, Scotland, UK,
2019.
[Best Paper Honorable Mention Award] |
|
Hsin-Ruey Tsai, Jun Rekimoto, and Bing-Yu Chen.
ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR.
Proceedings of ACM CHI 2019,
p.220:1 - p.220:10,
Glasgow, Scotland, UK,
2019. |
|
Jo-Yu Lo, Da-Yuan Huang, Chen-Kuo Sun, Chu-En Hou, and Bing-Yu Chen.
RollingStone: Using Single Slip Taxel for Enhancing Active Finger Exploration with a Virtual Reality Controller.
Proceedings of the 31st ACM Symposium on User Interface Software and Technology (UIST 2018),
p.839 - p.851,
Berlin, Germany, 2018. |
|
Rong-Hao Liang, Meng-Ju Hsieh, Jheng-You Ke, Jr-Ling Guo, and Bing-Yu Chen.
RFIMatch: Distributed Batteryless Near-Field Identification Using RFID-Tagged Magnet-Biased Reed Switches.
Proceedings of the 31st ACM Symposium on User Interface Software and Technology (UIST 2018),
p.473 - p.483,
Berlin, Germany, 2018. |
|
Shan-Yuan Teng, Tzu-Sheng Kuo, Chi Wang, Chi-Huan Chiang, Da-Yuan Huang, Liwei Chan, and Bing-Yu Chen.
PuPoP: Pop-up Prop on Palm for Virtual Reality.
Proceedings of the 31st ACM Symposium on User Interface Software and Technology (UIST 2018),
p.5 - p.17,
Berlin, Germany, 2018. |
|
Meng-Ju Hsieh, Rong-Hao Liang, Da-Yuan Huang, Jheng-You Ke, and Bing-Yu Chen.
RFIBricks: Interactive Building Blocks Based on RFID.
Proceedings of ACM CHI 2018,
p.189:1 - p.189:10,
Montreal, Quebec, Canada,
2018. |
|
Mu-Hsuan Chen, Wen-Chi Ho, Liwei Chan, and Bing-Yu Chen.
SeeingHaptics: An Authoring Tool for Rapid Haptic Designs in Virtual Environment.
Proceedings of the 2018 Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2018),
p.35:1 - p.35:4,
Taipei, Taiwan, 2018.
|
|
Yi-Chi Liao, Yen-Chiu Chen, Liwei Chan, and Bing-Yu Chen.
Dwell+: Multi-level Mode Selection Using Vibrotactile Cues.
Proceedings of the 30th ACM Symposium on User Interface Software and Technology (UIST 2017),
p.5 - p.16,
Quebec, Canada, 2017. |
|
Yung-Ta Lin, Yi-Chi Liao, Shan-Yuan Teng, Yi-Ju Chung, Liwei Chan, and Bing-Yu Chen.
Outside-In: Visualizing Out-of-Sight Region-of-Interests in a 360 Video Using Spatial Picture-in-Picture Previews.
Proceedings of the 30th ACM Symposium on User Interface Software and Technology (UIST 2017),
p.255 - p.265,
Quebec, Canada, 2017.
|
|
Yi-Ling Chen, Tzu-Wei Huang, Kai-Han Chang, Yu-Chen Tsai, Hwann-Tzong Chen, and Bing-Yu Chen.
Quantitative Analysis of Automatic Image Cropping Algorithms: A Dataset and Comparative Study.
Proceedings of the 2017 IEEE Winter Conference on Applications of Computer Vision (WACV 2017),
p.226 - p.234,
Santa Rosa, California, USA, 2017.
|
|
Yi-Chi Liao, Yi-Ling Chen, Jo-Yu Lo, Rong-Hao Liang, Liwei Chan, and Bing-Yu Chen.
EdgeVib: Effective Alphanumeric Character Output Using a Wrist-worn Tactile Display.
Proceedings of the 29th ACM Symposium on User Interface Software and Technology (UIST 2016),
p.595 - p.601,
Tokyo, Japan, 2016.
|
|
Meng-Ju Hsieh, Rong-Hao Liang, and Bing-Yu Chen.
NailTactors: Eyes-Free Spatial Output Using a Nail-Mounted Tactor Array.
Proceedings of ACM MobileHCI 2016,
p.29 - p.34,
Florence, Italy, 2016.
|
|
Da-Yuan Huang, Liwei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, De-Nian Yang, Yi-Ping Hung, and Bing-Yu Chen.
DigitSpace: Designing Thumb-To-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions.
Proceedings of ACM CHI 2016,
p.1526 - p.1537,
San Jose, California, USA,
2016. |
|
Han-Chih Kuo, Rong-Hao Liang, Long-Fei Lin, and Bing-Yu Chen.
GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints.
Proceedings of ACM CHI 2016,
p.4228 - p.4232,
San Jose, California, USA,
2016.
|
|
Rong-Hao Liang, Han-Chih Kuo, and Bing-Yu Chen.
GaussRFID: Reinventing Physical Toys with Magnetic RFID Development Kits.
Proceedings of ACM CHI 2016,
p.4233 - p.4237,
(also in ACM CHI 2016 Extended Abstracts (Video Showcase), p.8),
San Jose, California, USA,
2016.
|
|
Hsin-I Chen, Wei-Ting Lin, and Bing-Yu Chen.
Bookwall: Visualizing Books Online Based on User Experience in Physical Bookstores.
Proceedings of the IEEE
Pacific Visualization 2016 (PacificVis 2016),
p.249 - p.253,
Taipei, Taiwan, 2016.
|
|
Hsin-I Chen, Yi-Ling Chen, Wei-Tse Lee, Fan Wang, and Bing-Yu Chen.
Integrating Dashcam Views through Inter-Video Mapping.
Proceedings of the 15th IEEE International Conference on Computer Vision (ICCV 2015),
p.3110 - p.3118,
Santiago, Chile, 2015.
|
|
Liwei Chan, Chi-Hao Hsieh, Yi-Ling Chen, Rong-Hao Liang, and Bing-Yu Chen.
CyclopsRing: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring.
Proceedings of the 28th ACM Symposium on User Interface Software and Technology (UIST 2015),
p.549 - p.556,
Charlotte, North Carolina, USA, 2015.
|
|
Chin-Yu Chien, Rong-Hao Liang, Long-Fei Lin, Liwei Chan, and Bing-Yu Chen.
FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip.
Proceedings of the 28th ACM Symposium on User Interface Software and Technology (UIST 2015),
p.659 - p.663,
Charlotte, North Carolina, USA, 2015.
|
|
Hung-Yu Tseng, Rong-Hao Liang, Liwei Chan, and Bing-Yu Chen.
LEaD: Utilizing Point-Light Movement as Peripheral Visual Guidance for Scooter Navigation.
Proceedings of ACM MobileHCI 2015,
p.323 - p.326,
Copenhagen, Denmark, 2015.
|
|
Cheng-Yao Wang, Min-Chieh Hsiu, Po-Tsung Chiu, Chiao-Hui Chang, Liwei Chan, Bing-Yu Chen, and Mike Y. Chen.
PalmGesture: Using Palms as Gesture Interfaces for Eyes-free Input.
Proceedings of ACM MobileHCI 2015,
p.217 - p.226,
Copenhagen, Denmark, 2015.
|
|
Liwei Chan, Chi-Hao Hsieh, Yi-Ling Chen, Shuo Yang, Da-Yuan Huang, Rong-Hao Liang, and Bing-Yu Chen.
Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices.
Proceedings of ACM CHI 2015,
p.3001 - p.3010,
(also in ACM CHI 2015 Extended Abstracts (Video Showcase), p.159),
Seoul, Korea,
2015.
|
|
Rong-Hao Liang, Chao Shen, Yu-Chien Chan, Guan-Ting Chou, Liwei Chan, De-Nian Yang, Mike Y. Chen, and Bing-Yu Chen.
WonderLens: Optical Lenses and Mirrors for Tangible Interactions on Printed Paper.
Proceedings of ACM CHI 2015,
p.1281 - p.1284,
Seoul, Korea,
2015.
|
|
Hung-Yu Tseng, Rong-Hao Liang, Liwei Chan, and Bing-Yu Chen.
Using Point-Light Movement as Peripheral Visual Guidance for Scooter Navigation.
Proceedings of the
Augmented Human 2015 (AH 2015),
p.177 - p.178,
Singapore, 2015.
|
|
Rong-Hao Liang, Han-Chih Kuo, Liwei Chan, De-Nian Yang, and Bing-Yu Chen.
GaussStones: Shielded Magnetic Tangibles for Multi-Token Interactions on Portable Displays.
Proceedings of the 27th ACM Symposium on User Interface Software and Technology (UIST 2014),
p.365 - p.372,
Honolulu, Hawaii, USA, 2014.
|
|
Rong-Hao Liang, Liwei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, and Bing-Yu Chen.
GaussBricks: Magnetic Building Blocks for Constructive Tangible Interactions on Portable Displays.
Proceedings of ACM CHI 2014,
p.3153 - p.3161,
(also in ACM CHI 2014 Extended Abstracts (Interactivity), p.587 - p.590,
and (Video Showcase), p.181 - p.182),
Toronto, Ontario, Canada,
(also in ACM Interactions,
Vol. 21, No. 5,
p.6 - p.9),
2014.
[Best Paper Honorable Mention Award][People's Choice Best Talk Award]
|
|
Liwei Chan, Chien-Ting Weng, Rong-Hao Liang, and Bing-Yu Chen.
AnyButton: Unpowered, Modeless and Highly Available Mobile Input Using Unmodified Clothing Buttons.
Proceedings of the
Augmented Human 2014 (AH 2014),
p.24:1 - p.24:2,
Kobe, Japan, 2014.
|
|
Sheng-Jie Luo, Li-Ting Huang, Bing-Yu Chen, and Han-Wei Shen.
EmailMap: Visualizing Event Evolution and Contact Interaction within Email Archives.
Proceedings of the IEEE
Pacific Visualization 2014 (PacificVis 2014),
p.320 - p.324,
Yokohama, Japan, 2014.
[Best Visualization Notes]
|
|
Kuan-Wen Chen, Hsin-Mu Tsai, Chih-Hung Hsieh, Shou-De Lin, Chieh-Chih Wang, Shao-Wen Yang, Shao-Yi Chien, Chia-Han Lee, Yu-Chi Su, Chun-Ting Chou, Yuh-Jye Lee, Hsing-Kuo Pao, Ruey-Shan Guo, Chung-Jen Chen, Ming-Hsuan Yang, Bing-Yu Chen, and Yi-Ping Hung.
Connected Vehicle Safety - Science, System, and Framework.
Proceedings of the IEEE
World Forum on Internet of Things 2014 (WF-IoT 2014),
p.235 - p.240,
Seoul, Korea, 2014.
|
|
Kai-Yin Cheng, Ko-Yuan Chou, and Bing-Yu Chen.
Thememory: Experiencing Thematic Photos in Daily Practice.
Proceedings of the 2013 International Conference on Cyberworlds (CW 2013), p.368,
Yokohama, Japan, 2013.
|
|
Liwei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, Chao-Huai Su, Mike Y. Chen, Wen-Huang Cheng, and Bing-Yu Chen.
FingerPad: Private and Subtle Interaction Using Fingertips.
Proceedings of the 26th ACM Symposium on User Interface Software and Technology (UIST 2013),
p.255 - p.260,
St. Andrews, Scotland, UK., 2013.
|
|
Hsin-I Chen, Yen-Yu Lin, and Bing-Yu Chen.
Robust Feature Matching with Alternate Hough and Inverted Hough Transforms.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2013),
page 2762-2769,
Portland, Oregon, USA, 2013.
|
|
Chao-Huai Su, Liwei Chan, Chien-Ting Weng, Rong-Hao Liang, Kai-Yin Cheng, and Bing-Yu Chen.
NailDisplay: Bringing Always-Available Visual Display to Fingertips.
Proceedings of ACM CHI 2013,
page 1461-1464,
Paris, France, 2013.
[Best Paper Award]
|
|
Rong-Hao Liang, Kai-Yin Cheng, Liwei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, and Bing-Yu Chen.
GaussBits: Magnetic Tangible Bits for Portable and Occlusion-Free Near-Surface Interactions.
Proceedings of ACM CHI 2013,
page 1391-1400,
(also in ACM CHI 2013 Extended Abstracts (Video Showcase),
page 2837-2838),
Paris, France, 2013.
|
|
Sei Imai, Yonghao Yue, Bing-Yu Chen, and Tomoyuki Nishita.
Adaptively Simulating Inhomogeneous Elastic Deformation.
Proceedings of the 8th
International Conference on Computer Graphics Theory and Applications (GRAPP 2013),
p.237 - p.244,
Barcelona, Spain, 2013.
|
|
Paulo Silva, Yonghao Yue, Bing-Yu Chen, and Tomoyuki Nishita.
Leaf Deformation Taking Into Account Fluid Flow.
Proceedings of the 2013
International Workshop on Advanced Image Technology (IWAIT 2013),
Nagoya, Japan, 2013.
[Best Paper Award]
|
|
Kai-Yin Cheng, Tzu-Hao Kuo, Yu-Ting Wong, and Bing-Yu Chen.
Social Album: Linking and Merging Online Albums based on Social Relationship.
Proceedings of the 2012
APSIPA
Annual Summit and Conference (ASC 2012), Hollywood, California, USA., 2012.
|
|
Paulo Silva, Yonghao Yue, Bing-Yu Chen, and Tomoyuki Nishita.
Simulating Plant Color Aging Taking into Account the Sap Flow in the Venation.
Proceedings of the 3rd IIEEJ
Image Electronics and Visual Computing Workshop
(IEVC 2012),
Kuching, Malaysia,
2012.
|
|
Rong-Hao Liang, Kai-Yin Cheng, Chao-Huai Su, Chien-Ting Weng, Bing-Yu Chen, and De-Nian Yang.
GaussSense: Attachable Stylus Sensing Using Magnetic Sensor Grid.
Proceedings of the 25th ACM Symposium on User Interface Software and Technology (UIST 2012),
p.319 - p.325,
Cambridge, Massachusetts, USA., 2012.
|
|
Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Twisting, Tearing and Flicking Effects in String Animations.
Proceedings on the 4th
International Conference on Motion in Games (MIG 2011),
p.192 - p.203, Edinburgh, UK, 2011.
[Best Paper Award]
|
|
Shu-Yang Lin, Chao-Huai Su, Kai-Yin Cheng, Rong-Hao Liang, Tzu-Hao Kuo, and Bing-Yu Chen.
PUB - Point Upon Body: Exploring Eye-Free Interaction and Methods on an Arm.
Proceedings of the 24th ACM Symposium on User Interface Software and Technology (UIST 2011),
p.481 - p.487,
Santa Barbara, California, USA., 2011.
|
|
Chia-Jung Hung, Chun-Kai Huang, and Bing-Yu Chen.
Image Super-Resolution by Vectorizing Edges.
Proceedings of the 17th International Conference on MultiMedia Modeling (MMM 2011) Conference ,
p.435 - p.445, Taipei, Taiwan, 2011.
|
|
Tzu-Hao Kuo, Chun-Yu Tsai, Kai-Yin Cheng, and Bing-Yu Chen.
Sewing Photos: Smooth Transition Between
Photos.
Proceedings of the 17th International Conference on MultiMedia Modeling (MMM 2011),
p.73 - p.83, Taipei, Taiwan, 2011.
|
|
Chi Peng, Bing-Yu Chen, and Chi-Hung Tsai.
Integrated Google Maps and Smooth Street View Videos for Route Planning.
Proceedings of International Computer Symposium 2010 (ICS10),
p.319 - p.324,
Tainan, Taiwan, 2010.
|
|
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-Huei Liang, and Sy-Yen Kuo.
iCon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers.
ACM CHI 2010 Conference Proceedings,
p.1155 - p.1164,
Atlanta, Georgia, USA., 2010.
|
|
Bing-Yu Chen, Fu-Che Wu, Tsung-Yi Lin, and Meng-Chang Su.
Skeleton Constrained Dual-Resolution Modeling for Sketch-Based Deformation.
Proceedings of APSIPA
Annual Summit and Conference 2009 (ASC09),
Sapporo, Hokkaido, Japan, 2009.
|
|
Ken-Yi Lee, Yung-Yu Chuang, Bing-Yu Chen, and Ming Ouhyoung.
Video Stabilization using Robust Feature Trajectories.
Proceedings of the 12th IEEE International Conference on Computer Vision (ICCV 2009),
p.1397 - p.1404,
Kyoto, Japan, 2009.
|
|
Kai-Yin Cheng, Sheng-Jie Luo, Bing-Yu Chen, and Hao-Hua Chu.
SmartPlayer: User-Centric Video Fast-Forwarding.
ACM CHI 2009 Conference Proceedings,
p.789 - p.798,
Boston, Massachusetts, USA., 2009.
|
|
Liang-Yu Shih, Bing-Yu Chen, and Ja-Ling Wu.
Video-based Motion Capturing for Skeleton-based 3D Models.
Proceedings of
Pacific-Rim Symposium on Image and Video Technology 2009 (PSIVT09),
p.748 - p.758,
Tokyo, Japan, 2009.
|
|
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-Lun Sung, Jehn-Ruey Jiang, and Bing-Yu Chen.
FLoD: A Framework for Peer-to-Peer 3D Streaming.
Proceedings of IEEE
International Conference on Computer Communications 2008 (INFOCOM08),
p.1373 - p.1381,
Phoenix, Arizona, USA., 2008.
|
|
Ping Hsu and Bing-Yu Chen.
Blurred Image Detection and Classification.
International MultiMedia Modeling 2008 (MMM08) Conference Proceedings,
p.277 - p.286,
Kyoto, Japan, 2008.
|
|
Wen-Huang Cheng, Yung-Yu Chuang, Bing-Yu Chen, Ja-Ling Wu, Shao-Yen Fang, Yin-Tzu Lin, Chi-Chang Hsieh, Chen-Ming Pan, Wei-Ta Chu, and Min-Chun Tien.
Semantic-Event Based Analysis and Segmentation of Wedding Ceremony Videos.
Proceedings of ACM SIGMM
Workshop on Multimedia Information Retrieval 2007 (MIR07),
p.95 - p.104,
Augsburg, Germany, 2007.
|
|
Tzu-Min Chang and Bing-Yu Chen.
CP-X3D: A Cross-Platform 3DVR e-Commerce Environment.
Proceedings of
International Conference on Business and Information 2007 (BAI07),
Tokyo, Japan, 2007.
|
|
Nein-Hsiung Lin, Ting-Hao Huang, and Bing-Yu Chen.
3D Model Streaming based on a JPEG 2000 Image.
Proceedings of IEEE
International Conference on Consumer Electronics 2007 (ICCE07),
Las Vegas, Nevada, USA., 2007.
|
|
Fu-Chung Huang, Bing-Yu Chen, and Yung-Yu Chuang.
Progressive Deforming Meshes based on Deformation Oriented Decimation and Dynamic Connectivity Updating.
Proceedings of ACM SIGGRAPH/Eurographics
Symposium on Computer Animation 2006 (SCA06),
p.53 - p.62,
Vienna, Austria, 2006.
|
|
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, and Jian-Bin Huang.
Skeleton-driven Animation Transfer based on Consistent Volume Parameterization.
Computer Graphics International 2006 (CGI06) Conference Proceedings,
p.78 - p.89,
Hangzhou, China, 2006.
|
|
Cheng-Han Tu and Bing-Yu Chen.
jGL ES - a J2ME-based 3D Library for Mobile Devices.
Proceedings of IEEE
International Conference on Consumer Electronics 2006 (ICCE06),
p.221 - p.222,
Las Vegas, Nevada, USA., 2006.
|
|
Ming-Kei Hsieh, Bing-Yu Chen, and Ming Ouhyoung.
Motion Retargetting and Transition in Different Articulated Figures.
Proceedings of IEEE
International Conference on Computer Aided Design and Computer Graphics 2005 (CAD/Graphics05),
p.457 - p.462,
Hong Kong, China, 2005.
|
|
Cheng-Han Tu and Bing-Yu Chen.
The Architecture of a J2ME-based OpenGL ES 3D Library.
Proceedings of IEEE International Conference on Computer Aided Design and Computer Graphics 2005 (CAD/Graphics05),
p.423 - p.427,
Hong Kong, China, 2005.
|
|
Edward Yu-Te Shen and Bing-Yu Chen.
Toward Gesture-Based Behavior Authoring.
Computer Graphics International 2005 (CGI05) Conference Proceedings,
p.59 - p.65,
Stony Brook, New York, USA, 2005.
|
|
Bing-Yu Chen, Sheng-Yao Cho, Henry Johan, and Tomoyuki Nishita.
Progressive 3D Animated Models for Mobile & Web Uses.
Proceedings of NICOGRAPH International 2005,
p.135 - p.140,
Morioka, Iwate, Japan, 2005.
|
|
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, and Ming Ouhyoung.
Level-of-Detail Representation of Bidirectional Texture Functions for Real-Time Rendering.
Proceedings of ACM
Symposium on Interactive 3D Graphics and Games 2005 (I3D05),
p.187 - p.194,
Washington, D.C., USA, 2005.
[Back Cover Image Credit]
|
|
Wan-Chi Luo, Jian-Bin Huang, Bing-Yu Chen, and Pin-Chou Liu.
Cloning Skeleton-driven Animation to Other Models.
Proceedings of International Computer Symposium 2004 (ICS04),
Taipei, Taiwan, 2004.
|
|
Yutaka Ono, Bing-Yu Chen, and Tomoyuki Nishita.
3D Character Model Creation from Cel Animation.
Proceedings of IEEE
International Conference on Cyberworlds 2004 (CW04),
p.210 - p.215,
Tokyo, Japan, 2004.
|
|
Wan-Chun Ma, Sung-Hsiang Chao, Bing-Yu Chen, Chun-Fa Chang, Ming Ouhyoung, and Tomoyuki Nishita.
An Efficient Representation of Complex Materials for Real-Time Rendering.
Proceedings of ACM
Symposium on Virtual Reality Software and Technology 2004 (VRST04),
p.150 - p.153,
Hong Kong, China, 2004.
|
|
Shuen-Huei Guan, Sheng-Yao Cho, Yu-Te Shen, Rung-Huei Liang, Bing-Yu Chen, and Ming Ouhyoung.
Conceptual Farm.
Proceedings of IEEE
International Conference on Multimedia and Expo 2004 (ICME04),
Vol. 3, p.2179 - p.2182,
Taipei, Taiwan, 2004.
|
|
Chien-Chang Ho, Yan-Hong Lu, Hung-Te Lin, Shuen-Huei Guan, Sheng-Yao Cho, Rung-Huei Liang, Bing-Yu Chen, and Ming Ouhyoung.
Feature Refinement Strategy for Extended Marching Cubes: Handling on Dynamic Nature of Real-time Sculpting Application.
Proceedings of IEEE
International Conference on Multimedia and Expo 2004 (ICME04),
Vol. 2, p.855 - p.858,
Taipei, Taiwan, 2004.
|
|
Chien-Cheng Chen, Jeng-Ting Tu, Pei-Ken Chang, Bing-Yu Chen, Rung-Huei Liang, and Ming Ouhyoung.
Protein Function Prediction by Matching 3D Structural Data.
Proceedings of NICOGRAPH International 2004,
p.113 - p.120,
Hsinchu, Taiwan, 2004.
|
|
Ryoichi Mizuno, Yoshinori Dobashi, Bing-Yu Chen, and Tomoyuki Nishita.
Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model.
Pacific Graphics 2003 (PG03) Conference Proceedings,
p.440 - p.444,
Canmore, Alberta, Canada, 2003.
|
|
Bing-Yu Chen and Tomoyuki Nishita.
An Efficient Mesh Simplification Method with Feature Detection for Unstructured Meshes and Web Graphics.
Computer Graphics International 2003 (CGI03) Conference Proceedings,
p.34 - p.41,
Tokyo, Japan, 2003.
|
|
Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita, and Jieqing Feng.
Free-Form Deformation with Automatically Generated Multiresolution Lattices.
Proceedings of IEEE
International Conference on Cyberworlds 2002 (CW02),
p.472 - p.479,
Tokyo, Japan, 2002.
|
|
Bing-Yu Chen and Tomoyuki Nishita.
Adaptive Solid Texturing for Web3D Applications.
Pacific Graphics 2002 (PG02) Conference Proceedings,
p.433 - p.434,
Beijing, China, 2002.
|
|
Bing-Yu Chen, Yutaka Ono, Henry Johan, Masaaki Ishii, Tomoyuki Nishita, and Jieqing Feng.
3D Model Deformation along a Parametric Surface.
Proceedings of IASTED
International Conference on Visualization, Imaging and Image Processing 2002 (VIIP02),
p.282 - p.287,
Malaga, Spain, 2002.
|
|
Bing-Yu Chen and Tomoyuki Nishita.
Multiresolution Streaming Mesh with Shape Preserving and QoS-like Controlling.
Proceedings of ACM
International Conference on 3D Web Technology 2002 (Web3D02),
p.35 - p.42,
Tempe, Arizona, USA., 2002.
|
|
Bing-Yu Chen and Tomoyuki Nishita.
jGL and its Applications as a Web3D Platform.
Proceedings of ACM
International Conference on 3D Web Technology 2001 (Web3D01),
p.85 - p.91,
Paderborn, Germany, 2001.
|
|
Bing-Yu Chen and Ming Ouhyoung.
A Java-Based Multi-participant 3D Graphics Application Interface Using JavaGL and JavaNL.
Proceedings of International Computer Symposium 1998 (ICS98),
p.172 - p.178,
Tainan, Taiwan, 1998.
|
|
Bing-Yu Chen, Chee-Wen Shiah, Tzong-Jer Yang, and Ming Ouhyoung.
JavaGL - a 3D Graphics Library in Java for Internet Browsers.
Proceedings of IEEE International Conference on Consumer Electronics 1997 (ICCE97),
p.12 - p.13,
Chicago, Illinois, USA., 1997.
|
|
Wen-Kae Tsao, Bing-Yu Chen, Jiunn-Jia Su, and Ming Ouhyoung.
Rendering Real World Scenes and Objects for Virtual Environment Navigation.
Proceedings of International Computer Symposium 1996 (ICS96),
p.1 - p.8,
Kaohsung, Taiwan, 1996.
|
|
Jiann-Rong Wu, Young-Wei Lei, Bing-Yu Chen, and Ming Ouhyoung.
User Interface Issues for a Building Walkthrough System with Motion Prediction.
Proceedings of IEEE International Conference on Consumer Electronics 1996 (ICCE96),
p.378 - p.379,
Chicago, Illinois, USA., 1996.
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Chi-Huan Chiang, Bing-Yu Chen, and Rong-Hao Liang.
Efficient Fabrication Workflow for NFC-Based Identifiable Building Blocks.
ACM SCF 2024 Posters,
p.11:1 - p.11:3,
Aarhus, Denmark, 2024.
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Ching-Wen Hung, Chung-Han Liang, and Bing-Yu Chen.
FingerPuppet: Finger-Walking Performance-based Puppetry for Human Avatar.
ACM CHI 2024 Extended Abstract (Late-Breaking Work),
p.163:1 - p.163:6,
Honolulu, Hawaii, USA, 2024.
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Andy Yu-Hsiang Tseng, Wen-Fan Wang, and Bing-Yu Chen.
SegAnimeChara: Segmenting Anime Characters Generated by AI.
ACM SIGGRAPH 2023 Posters,
p.35:1 - p.35:2,
Los Angeles, California, USA,
2023. |
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Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, and Bing-Yu Chen.
Palette-Based Colorization for Vector Icons.
ACM SIGGRAPH 2023 Posters,
p.11:1 - p.11:2,
Los Angeles, California, USA,
2023. |
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Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, and Bing-Yu Chen.
Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body Postures.
ACM UIST 2022 Posters,
p.3:1 - p.3:3,
Bend, Oregon, USA,
2022. |
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Li-Yu Chen, I-Chao Shen, and Bing-Yu Chen
Guided Image Weathering using Image-to-Image Translation.
ACM SIGGRAPH Asia 2021 Technical Communications,
p.10:1 - p.10:4,
Tokyo, Japan, 2021. |
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Yoko Miyatake, Rong-Hao Liang, Bing-Yu Chen, and Itiro Siio.
FieldSweep: A 2D Tracking System With Embedded Magnets and a Smartphone.
ACM CHI 2021 Extended Abstract (Late-Breaking Work),
p.215:1 - p.215:6,
Yokohama, Japan, 2021.
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Ming-Shiuan Chen, I-Chao Shen, Chiun-Kai Huang, and Bing-Yu Chen
Large-scale Fabrication with Interior Zometool Structure.
ACM SIGGRAPH 2018 Posters,
p.68:1,
Vancouver, British Columbia, Canada, 2016.
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Ching-Chun Chen, Chia-Min Wu, I-Chao Shen, and Bing-Yu Chen.
A Deep Learning Based Method For 3D Human Pose Estimation From 2D Fisheye Images.
ACM IUI 2018 Posters,
p.16:1 - p.16:2,
Tokyo, Japan, 2018. |
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Hsin-Ruey Tsai, Te-Yen Wu, Da-Yuan Huang, Min-Chieh Hsiu, Jui-Chun Hsiao, Yi-Ping Hung, Mike Y. Chen, and Bing-Yu Chen.
SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures.
ACM CHI 2017 Extended Abstract (Work-in-Progress),
p.2164 - p.2171,
Denver, Colorado, USA, 2007.
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Chiun-Kai Huang, Tsung-Hung Wu, Yi-Ling Chen, and Bing-Yu Chen
Large-Scale Rapid-Prototyping with Zometool.
ACM SIGGRAPH 2016 Posters,
p.77:1,
Anaheim, California, USA, 2016.
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Yi-Ling Chen, Wei-Tse Lee, Liwei Chan, Rong-Hao Liang, and Bing-Yu Chen
Direct View Manipulation for Drone Photography.
ACM SIGGRAPH Asia 2015 Posters,
p.23:1,
Kobe, Japan, 2015. |
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Chin-Yu Chien, Cheng-Yuan Li, Yi-Chi Liao, Rong-Hao Liang, Liwei Chan, Hao-Hua Chu, and Bing-Yu Chen
fStrip: A Malleable Shape-Retaining Wearable Strip for Interface On-Demand.
ACM UbiComp 2015 Posters,
p.105 - p.108,
Osaka, Japan, 2015.
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Chiun-Kai Huang, Yi-Ling Chen, I-Chao Shen, and Bing-Yu Chen
Retargeting 3D Objects and Scenes.
ACM SIGGRAPH 2015 Posters,
p.52:1,
Los Angeles, California, USA, 2015.
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Chien-Wen Jung, I-Chao Shen, Sheng-Jie Luo, Chiun-Kai Huang, Bing-Yu Chen, and Wen-Huang Cheng
Painting Photolization.
ACM SIGGRAPH 2013 Asia Posters,
p.25:1,
Hong Kong, China, 2013.
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Sheng-Jie Luo, Chin-Yu Lin, I-Chao Shen, and Bing-Yu Chen
Stroke-based Editing of Object Structure.
ACM SIGGRAPH 2013 Asia Posters,
p.12:1,
Hong Kong, China, 2013.
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Rong-Hao Liang, Kai-Yin Cheng, Liwei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, and Bing-Yu Chen
Tracking Magnetics above Portable Displays.
ACM SIGGRAPH 2013 Posters,
p.51:1,
Anaheim, California, USA, 2013.
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Shuen-Huei Guan, Yu-Mei Chen, Fu-Chung Huang, and Bing-Yu Chen.
Lip-Synced Character Speech Animation with Dominated Animeme Models.
ACM SIGGRAPH Asia 2012 Technical Briefs,
p.26:1 - p.26:4,
Singapore, 2012.
|
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Hsu Hsu, Sheng-Jie Luo, and Bing-Yu Chen.
Attention-Oriented Photo Slideshow.
ACM SIGGRAPH Asia 2012 Posters,
p.23:1,
Singapore, 2012.
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Sheng-Jie Luo, Chun-Yu Tsai, Hsiao-Ching You, Hsun-Pei Wang, Wei-Chao Chen, and Bing-Yu Chen.
Previewing Video Content with Dynamic and Interactable Collage.
ACM SIGGRAPH Asia 2012 Posters,
p.21:1,
Singapore, 2012.
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I-Chao Shen, Yi-Hua Wang, Yu-Mei Chen, Bing-Yu Chen, and Wen-Huang Cheng.
Texturing and Deforming Meshes with Casual Images.
ACM SIGGRAPH Asia 2012 Posters,
p.9:1,
Singapore, 2012.
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Hsin-I Chen, Yi-Shan Lin, I-Chao Shen, and Bing-Yu Chen.
User-Assisted Disparity Maps.
Pacific Graphics 2012 (PG 2012) Short Papers,
p.1 - p.4, Hong Kong, China, 2012.
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Rong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen, and De-Nian Yang.
GaussSketch: Add-On Magnetic Sensing for Natural Sketching on Smartphones.
ACM SIGGRAPH 2012 Posters,
p.39:1,
Los Angeles, California, USA, 2012.
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Sheng-Jie Luo, Shih-Wen Huang, En-Hsu Yen, Li-Ting Huang, Bing-Yu Chen, and Kwan-Liu Ma.
Visualizing Time-Evolving Activities Using Communication Archive Data.
ACM SIGGRAPH Asia 2011 Posters,
p.21:1,
Hong Kong, China, 2011.
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Chun-Yu Tsai, Hung-Jung Lin, Tzu-Hao Kuo, Kai-Yin Cheng, I-Chao Shen, Bing-Yu Chen, and Rung-Huei Liang.
MusicSpace: You "Play" The Music.
ACM SIGGRAPH 2010 Posters,
p.94:1,
Los Angeles, California, USA., 2010.
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Shu-Fan Wang, Yi-Lin Chen, Chen-Kuo Chiang, Bing-Yu Chen, Shang-Hong Lai, and Tomoyuki Nishita.
Content-Aware Geometry Image Resizing.
Computer Graphics International 2010 (CGI 2010) Short Papers,
Singapore, 2010.
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Ting-Yen Lee, Chad Jones, Bing-Yu Chen, and Kwan-Liu Ma.
Visualizing Data Trend and Relation for Exploring Knowledge.
IEEE
Pacific Visualization 2010 (PacificVis 2010) Posters,
p.7 - p.8,
Taipei, Taiwan, 2010.
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Yuichiro Yamaguchi, Takuya Saito, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Composition through Draggable Objects.
ACM SIGGRAPH Asia 2009 Sketches,
p.32:1,
Yokohama, Japan, 2009.
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Kai-Yin Cheng, Sheng-Jie Luo, Ko-Yuan Chou, and Bing-Yu Chen.
Utilizing Photos As Program Themes.
ACM SIGGRAPH 2009 Posters,
p.56:1,
New Orleans, Louisiana, USA., 2009.
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Chung-Lin Wen, Yu-Ting Wong, Bing-Yu Chen, and Yoichi Sato.
Video Segmentation with Motion Smoothness.
ACM SIGGRAPH 2009 Posters,
p.40:1,
New Orleans, Louisiana, USA., 2009.
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Yi-Ting Cheng, Virginia Tzeng, Yu Liang, Chuan-Chang Wang, Bing-Yu Chen, Yung-Yu Chuang, and Ming Ouhyoung.
3D-Model-Based Face Replacement in Video.
ACM SIGGRAPH 2009 Posters,
p.29:1,
New Orleans, Louisiana, USA., 2009.
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Fu-Chung Huang, Yu-Mei Chen, Tse-Hsien Wang, Bing-Yu Chen, and Shuen-Huei Guan.
Animating Lip-Sync Speech Faces by Dominated Animeme Models.
ACM SIGGRAPH 2009 Posters,
p.2:1,
New Orleans, Louisiana, USA., 2009.
|
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Bing-Yu Chen, Shih-Chiang Dai, Shuen-Huei Guan, and Tomoyuki Nishita.
Animating Character Images in 3D Space.
ACM SIGGRAPH 2009 Posters,
p.1:1,
New Orleans, Louisiana, USA., 2009.
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Ming-Yang Yu, Yu Liang, Ken-Yi Lee, Bing-Yu Chen, and Ming Ouhyoung.
Smart Album - Photo Filtering by Effect Detections.
ACM SIGGRAPH 2008 Posters,
p.72:1,
Los Angeles, California, USA., 2008.
accepted for SIGGRAPH [Student Research Competition]
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Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang, and Shuen-Huei Guan.
Animating Lips-Sync Speech Faces with Compact Key-Shapes.
ACM SIGGRAPH 2008 Posters,
p.6:1,
Los Angeles, California, USA., 2008.
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Tse-Hsien Wang, Chun-Tse Hsiao, Bing-Yu Chen, and Pei-Zhi Huang.
Controllable Motion Textures.
ACM SIGGRAPH 2008 Posters,
p.3:1,
Los Angeles, California, USA., 2008.
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Bing-Yu Chen, Jong-Shan Lin, and Wei-Ting Huang.
Stabilizing Video While Keeping Resolution and Capturing Intention.
ACM SIGGRAPH 2007 Sketches,
p.88:1,
San Diego, California, USA., 2007.
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Chieh-Ju Tu, Shuen-Huei Guan, Yung-Yu Chuang, Jiann-Rong Wu, Bing-Yu Chen, and Ming Ouhyoung.
Digital Restoration of Moldy Aged Films.
ACM SIGGRAPH 2007 Sketches,
p.85:1,
San Diego, California, USA., 2007.
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Shuen-Huei Guan, Dan Maas, Bing-Yu Chen, and Yung-Yu Chuang.
NPR in Production: Animating the Sung Dynasty Painting "Children at Play".
ACM SIGGRAPH 2007 Posters,
p.186:1,
San Diego, California, USA., 2007.
|
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Pei-Yu Chi, Jen-Hao Chen, Hao-Hua Chu, and Bing-Yu Chen.
Enabling Nutrition-Aware Cooking in a Smart Kitchen.
ACM CHI 2007 Extended Abstract (Work-in-Progress),
p.2333 - p.2338,
San Jose, California, USA., 2007.
[People's Choice Award Third-place]
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Nien-Shien Lin, Ting-Hao Huang, and Bing-Yu Chen.
View-Dependent JPEG 2000-based Mesh Streaming.
ACM SIGGRAPH 2006 Research Posters,
p.177:1,
Boston, Massachusetts, USA., 2006.
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Chien-Chang Ho, Bing-Yu Chen, Ming Ouhyoung, and Jyh-Horng Chen.
Extended Cubical Marching Squares for Surface Extraction from Various Kinds of Volumetric Structure.
ACM SIGGRAPH 2006 Research Posters,
p.165:1,
Boston, Massachusetts, USA., 2006.
|
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Fu-Chun Huang, Bing-Yu Chen, and Yung-Yu Chuang.
Progressive Deforming Meshes based on Deformation Oriented Decimation.
ACM SIGGRAPH 2006 Research Posters,
p.10:1,
Boston, Massachusetts, USA., 2006.
accepted for SIGGRAPH [Student Research Competition]
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Edward Yu-Te Shen, Kuei-Yuan Zheng, and Bing-Yu Chen.
Composite Mouse Gestures: Toward an Easier Tool for Behavior Authoring.
ACM SIGGRAPH 2004 Posters,
p.76,
Los Angeles, California, USA., 2004.
accepted for SIGGRAPH [Student Research Competition]
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Shuen-Huei Guan, Ming-Kei Hsieh, Chia-Chi Yeh, and Bing-Yu Chen.
Enhanced 3D Model Retrieval System through Characteristic Views using Orthogonal Visual Hull.
ACM SIGGRAPH 2004 Posters, p.70,
Los Angeles, California, USA., 2004.
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Yutaka Ono, Bing-Yu Chen, and Tomoyuki Nishita.
Animating Hand-drawn Sketches.
ACM SIGGRAPH 2004 Posters, p.28,
Los Angeles, California, USA., 2004.
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Fu-Che Wu, Bing-Yu Chen, Rung-Huei Liang, and Ming Ouhyoung.
Prong Features Detection of a 3D Model Based on the Watershed Algorithm.
ACM SIGGRAPH 2004 Sketches, p.96,
Los Angeles, California, USA., 2004.
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Ryoichi Mizuno, Yoshinori Dobashi, Bing-Yu Chen, and Tomoyuki Nishita.
Modeling Volcanic Clouds: a Physical, 3D and Efficient Method.
ACM SIGGRAPH 2003 Sketches & Applications,
San Diego, California, USA., 2003.
|
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Bing-Yu Chen and Tomoyuki Nishita.
Adaptive Solid Texturing for Web Graphics.
ACM SIGGRAPH 2002 Abstracts and Applications (Web Graphics),
p.299,
San Antonio, Texas, USA., 2002.
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