Mesh Deformation and Animation
Personnel
Publications
- Simulation of Tearing Cloth with Frayed Edges
- Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita
- Computer Graphics Forum 28(7) (Proc. PG 2009)
- Skeleton Constrained Dual-Resolution Modeling for Sketch-Based Deformation
- Bing-Yu Chen, Fu-Che Wu, Tsung-Yi Lin, and Meng-Chang Su
- Proc. APSIPA ASC 2009
- Animating Character Images in 3D Space
- Bing-Yu Chen, Shih-Chiang Dai, Shuen-Huei Guan, and Tomoyuki Nishita
- ACM SIGGRAPH 2009 Posters
- Video-based Motion Capturing for Skeleton-based 3D Models
- Liang-Yu Shih, Bing-Yu Chen, and Ja-Ling Wu
- Proc. PSIVT 2009
- Animating Lips-Sync Speech Faces with Compact Key-Shapes
- Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang, and Shuen-Huei Guan
- ACM SIGGRAPH 2008 Posters
- Controllable Motion Textures
- Tse-Hsien Wang, Chun-Tse Hsiao, Bing-Yu Chen, and Pei-Zhi Huang
- ACM SIGGRAPH 2008 Posters
- NPR in Production: Animating the Sung dynasty painting "Children at Play"
- Shuen-Huei Guan, Dan Maas, Bing-Yu Chen, and Yung-Yu Chuang
- ACM SIGGRAPH 2007 Posters
- Progressive Deforming Meshes based on Deformation Oriented Decimation and Dynamic Connectivity Updating
- Fu-Chung Huang, Bing-Yu Chen, and Yung-Yu Chuang
- Proc. ACM SIGGRAPH/EG SCA 2006
- Progressive Deforming Meshes based on Deformation Oriented Decimation
- Fu-Chung Huang, Bing-Yu Chen, and Yung-Yu Chuang
- ACM SIGGRAPH 2006 Posters - accepted for Student Research Competition
- Extended Cubical Marching Squares for Surface Extraction from Various Kinds of Volumetric Structure
- Chien-Chang Ho, Bing-Yu Chen, Ming Ouhyoung, and Jyh-Horng Chen
- ACM SIGGRAPH 2006 Posters
- Skeleton-driven Animation Transfer based on Consistent Volume Parameterization
- Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, and Jian-Bin Huang
- Proc. CGI 2006
- Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation
- Fu-Che Wu, Wan-Chun Ma, Bing-Yu Chen, Rung-Huei Liang, and Ming Ouhyoung.
- The Visual Computer 22(2), 2006
- Motion Retargetting and Transition in Different Articulated Figures
- Ming-Kei Hsieh, Bing-Yu Chen, Ming Ouhyoung
- Proc. IEEE CAD/Graphics 2005
- Character Animation Creation using Hand-drawn Sketches
- Bing-Yu Chen, Yutaka Ono, Tomoyuki Nishita
- The Visual Computer 21(8-10) (Proc. PG 2005)
- Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data
- Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu Chuang, and Ming Ouhyoung
- Computer Graphics Forum 24(3) (Proc. EG 2005) - Best Student Paper Award
- Toward Gesture-Based Behavior Authoring
- Edward Yu-Te Shen and Bing-Yu Chen
- Proc. CGI 2005
- Cloning Skeleton-driven Animation to Other Models
- Wan-Chi Luo, Jian-Bin Huang, Bing-Yu Chen, and Pin-Chou Liu
- Proc. ICS 2004
- 3D Character Model Creation from Cel Animation
- Yutaka Ono, Bing-Yu Chen, and Tomoyuki Nishita
- Proc. IEEE CW 2004
- Composite Mouse Gestures: Toward an Easier Tool for Behavior Authoring
- Edward Yu-Te Shen, Kuei-Yuan Zheng, and Bing-Yu Chen
- ACM SIGGRAPH 2004 Posters - accepted for Student Research Competition
- Animating Hand-drawn Sketches
- Yutaka Ono, Bing-Yu Chen, and Tomoyuki Nishita
- ACM SIGGRAPH 2004 Posters
- Prong Features Detection of a 3D Model Based on the Watershed Algorithm
- Fu-Che Wu, Bing-Yu Chen, Rung-Huei Liang, and Ming Ouhyoung
- ACM SIGGRAPH 2004 Sketches
- Conceptual Farm
- Shuen-Huei Guan, Sheng-Yao Cho, Yu-Te Shen, Rung-Huei Liang, Bing-Yu Chen, and Ming Ouhyoung
- Proc. IEEE ICME 2004
- Feature Refinement Strategy for Extended Marching Cubes: Handling on Dynamic Nature of Real-time Sculpting Application
- Chien-Chang Ho, Yan-Hong Lu, Hung-Te Lin, Shuen-Huei Guan, Sheng-Yao Cho, Rung-Huei Liang, Bing-Yu Chen, and Ming Ouhyoung
- Proc. IEEE ICME 2004
- Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model
- Ryoichi Mizuno, Yoshinori Dobashi, Bing-Yu Chen, and Tomoyuki Nishita
- Proc. PG 2003
- Animating Hair with Loosely Connected Particles
- Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita
- Computer Graphics Forum 22(3) (Proc. EG 2003) - Best Paper Award (3rd Prize)
- Modeling Volcanic Clouds: a Physical, 3D and Efficient Method
- Ryoichi Mizuno, Yoshinori Dobashi, Bing-Yu Chen, and Tomoyuki Nishita
- ACM SIGGRAPH 2003 Sketches
- Free-Form Deformation with Automatically Generated Multiresolution Lattices
- Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita, and Jieqing Feng
- Proc. IEEE CW 2002
- 3D Model Deformation along a Parametric Surface
- Bing-Yu Chen, Yutaka Ono, Henry Johan, Masaaki Ishii, Tomoyuki Nishita, and Jieqing Feng
- Proc. VIIP 2002
Support
This research is partially supported by:
- NSC97-2221-E-002-224
- NSC95-2221-E-002-273
- NSC94-2213-E-002-097
- NSC93-2213-E-002-084
- NSC92-2213-E-002-015
- Natl. Taiwan Univ.
- The Univ. of Tokyo
- Digimax
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