Course ID: 725 U3390
Meeting time: 14:20-17:20 every Wednesday
Classroom: MBA#2 Room 302
Instructor: Bing-Yu Chen
Teaching assistant: Yen-Tuo Chang
Sister course: IM dept. Seminar
Textbook:
Reference:
- Edward Angel.
Interactive Computer Graphics: A Top-Down Approach with OpenGL™, 3rd. ed.,
Addison-Wesley, 2002.
- James D. Foley, Andries van Dam, Steven K. Feiner, and John F. Hughes.
Computer Graphics: Principles and Practice in C, 2nd ed.,
Addison-Wesley, 1995.
- James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes, and Richard L. Phillips.
Introduction to Computer Graphics,
Addison-Wesley, 1993.
- Ze-Nian Li and Mark S. Drew.
Fundamentals of Multimedia,
Prentice Hall, 2003.
- Stephen McGloughlin.
Multimedia: Concepts and Practice,
Prentice Hall, 2001.
- Michael O'Rourke.
Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating with 3D Computer Graphics, 3rd ed.,
Norton, 2003.
- Tay Vaughan.
Multimedia: Making it Work, 6th ed.,
McGraw-Hill, 2003.
- Alan Watt.
3D Computer Graphics, 3rd ed.,
Addison-Wesley, 1999.
- Alan Watt and Mark Watt.
Advanced Animation and Rendering Techniques: Theory and Practice,
Addison-Wesley, 1992.
- Mason Woo, Jackie Neider, Tom Davis, and Dave Shreiner.
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, ver. 1.2, 3rd. ed.,
Addison-Wesley, 1999.
Grading:
- Participants - ??%
- Examination (once) - 30%
- Reports (twice) - 20%
- Term Project (team work) - 50%
- Monthly Reports (three times) - 10%
- Proposal - 10%
- Final Demo and Presentation - 20%
- Final Report - 10%
- (subject to change)
Pre-courses:
- Linear Algebra (Management Mathematics or Engineering Mathematics)
- Data Structures
- Algorithms