Digital Content Technologies | Spring, 2005 | ||||
News | Overview | Lectures | Assignments | Schedule |
2005/02/23 | Introduction [PDF]
What will be Contained in This Course ? What will be the Next Courses after this ? |
2005/03/02 | Computer Graphics [PDF]
The Graphics Process Bitmapped & Vector Graphics |
2005/03/09 | 2D Vector Graphics [PDF]
Vectors Rendering Shapes Transformations |
2005/03/16 2005/03/23 |
Bitmapped Images [PDF]
Compression Manipulation |
2005/03/30 | Color [PDF]
Color Models |
2005/04/06 | 3D Vector Graphics [PDF]
Modeling Rendering
Specification of an Arbitrary 3D View Orthographic Parallel Projection Perspective Projection |
2005/04/13 | Visible-Surface Determination [PDF]
The Depth-Sort Algorithm The z-Buffer Algorithm Visible-Surface Ray Tracing
Shading Models for Polygons Surface Detail Shadows Transparency Global Illumination Algorithms Recursive Ray Tracing Radiosity Methods |
2005/04/20 2005/04/27 |
Animation [PDF]
Traditional Animation Computer-Assisted Animation |
2005/05/11 | Video [PDF]
Standard Compression -- by Dr. Yi-Shin Tung, at CSIE, NTU |
2005/06/01 2005/06/08 2005/06/15 |
Digital Right Management [reference]
Open Digital Rights Language [PDF] Copy Protection for Digital Home Networks [PDF] DRM in a 3G Mobile Phone [PDF] -- by Prof. Yeali S. Sun, at IM, NTU |