Lectures
| Date | Topic | Slides | Supplemental materials |
| 2006/09/18 | Introduction to Game Development | pdf/pdf(for print) | |
| 2006/09/25 | Game Mathematics & Geometry | pdf(math)/pdf(math, for print)/pdf(geometry)/pdf(geometry, for print) | Hierarchical Modeling |
| 2006/10/02 | Game System Analysis & Main Loop | ||
| 2006/10/16 2006/10/23 |
3D Game Engine Training | pdf/pdf(for print) | |
| 2006/10/30 | Character Motion | pdf/pdf(for print) | |
| 2006/11/06 | Terrain & Game Control | pdf(terrain)/pdf(terrain, for print)/pdf(control)/pdf(control, for print) | |
| 2006/11/13 2006/11/27 |
Game AI | pdf/pdf(for print) | Parametric Curves |
| 2006/12/04 | Scene Management | pdf/pdf(for print) | |
| 2006/12/11 2006/11/18 |
Game FX | pdf/pdf(for print) | FXMaker/data |
| 2006/12/25 | Game Physics | pdf/pdf(for print) | |
| 2007/01/08 | Network Gaming | pdf/pdf(for print) | |