Final Examination
Assigned: 2007/01/08
Due: 2007/01/15
You should choose at least five questions to answer from the following seven questions : (5/7)
- Please describe the major processes of game development pipeline.
- What are the three layers of motion behavior ?
- Please describe the three major types of character format used in real-time 3D games and analyze their pros and cons.
- Please describe the three basic culling techniques for improving the 3D rendering performance.
- What are the AABB and OBB ? Please describe the their differences in usage.
- Please write down the A* algorithm.
- Please describe the following three common processing models of FSMs in game AI applications.
- Polling
- Event-driven
- Multi-thread