Course overview

Meeting time: 2:20pm-5:20pm every Monday
Classroom: Mgmt II Room 305
Instructor: Bing-Yu Chen + Chung-Jung Wang
Teaching assistant: Ming-Fang Weng + Fu-Chung Huang + Hong-Wei Chen
Office hours: send me email to make an appointment or just drop by my office.
Mailing list: gaming(AT)cmlab.csie.ntu.edu.tw [subscribe/unsubscribe page] [forum]
Textbook: none

Grading:

Syllabus:?

Reference books (can be found in NTU library):

3D Games: Volume 1: Real-Time Rendering and Software Technology, Alan Watt and Fabio Policarpo, Addison-Wesley.

3D Games, Volume 2: Animation and Advanced Real-time Rendering, Alan Watt and Fabio Policarpo, Addison-Wesley.

Game Programming Gems, Mark DeLoura, Charles River Media.

Game Programming Gems 2, Mark DeLoura, Charles River Media.

Game Programming Gems 3, Dante Treglia, Charles River Media.

Game Programming Gems 4, Andrew Kirmse, Charles River Media.

Game Programming Gems 5, Kim Pallister, Charles River Media.

Game Programming Gems 6, Mike Dickheiser, Charles River Media.

AI Game Programming Wisdom, Steve Rabin, Charles River Media.

AI Game Programming Wisdom 2, Steve Rabin, Charles River Media.

AI Game Programming Wisdom 3, Steve Rabin, Charles River Media.

Advanced Game Development with Programmable Graphics Hardware, Alan Watt and Fabio Policarpo, A K Peters.